First thing I do when I start the game is retraining all horseman and backup infantry for normal infantry. In today's video I'm sharing with you my strategy for beating Germany. How do you properly use the 4cav-1lt to train traits? Is there any nations you would like me to do? And most importantly, 1944 Air Technology is completely disallowed! Well, there is always the option to encircle half of Poland and Belarus with light tanks, or as I like to call it, the Minsk Pocket. During your attack on the Axis, make use of your tanks by pushing deep into enemy territory and cutting off divisions, which allow you to encircle enemy troops, making your attack more efficient. They suck at attacking though, with a measly 100-200 breakthrough depending on your ratio. Oh yes, how could I forget? The individual tanks have 200 armor and 100+ piercing, and I tried also maxing out the hard/soft attack, I have aa tanks and yet to research max arty for the SPAA.. Tried yesterday with bunkers lvl 5 and they breached it in a few months. All of this is to say, your economy is in shambles. It is important to note that, that once enemy divisions start to break through your front line, it means only one thing defeat as your divisions will god onto tiles with no forts constructed on them. 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Tbh, I'm not sure if reddit is the best place to ask for multiplayer adviceThere's only like 3 people on here I trust about the mp meta and you're one of them so if you don't know then Let us know if you hear feedback from discord though. Press question mark to learn the rest of the keyboard shortcuts. So 5-9 out of 24 is the guideline for a full army, 2/7 is the guideline for German troops sent to Spain. Variants: For the mot/mech question I'd recommend motorized. Additionally, you should never build level ten land forts, as the AI will not attack them. @Garface KNEEL BEFORE ME! Didn't consider it, didn't know air is now this important. Then add 2 points reliability and save XP for tanks. Then you quadrupled down and decided to waste time building nukes. As a Russian player, I am very pleased to have such a successful game for the USSR. Yeah, Titan, you were right about Altai Republic, i just noticed a tiny border line between Kazakh SSR and Mongolia, i will update guide. Sorry bro no offense, but tommykay is a bot at the game and is stuck in 2018. if u wanna know how to actually play the game watch dankus on twitch or join hyperion/homers/emeralds and ask them how to play. Press question mark to learn the rest of the keyboard shortcuts. For more guides onHearts of Iron IV, be sure to check out its game page. With this little war over in early 1937, youll need no Molotov-Ribbentrop later, and can go down to the second additional research slot as early as 1938. Free trade and tank designer will help. Well, thats my military tactic in a concise nutshell. Check out my France guide under the Division Template section as this should help (https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide). So you just dont need to take Molotov-Ribbentrop Pakt. And welcome to a new Hearts of Iron 4 Dev Diary! How To Tune Stabilizers: A Comprehensive Guide! Changing the templates a little bit. Please leave a like and subscribe if you enjoy this video. Soviet Union, as one of the seven major powers, has a unique national focus tree. Send what volunteers you can and constantly improve the template as they fight. This item will only be visible in searches to you, your friends, and admins. I have also been trying to do a historical approach in game ( although not as strict as yours ) but I have been encountering an immense amount of difficulty. Keep an eye though, as Im working on some guides for Japan, the German Empire, and nations in the Kaiserreich mod. Support Companies: ALWAYS engineers on your marines. First, Modern day mod, preceded to conquer south Africa, Gambia, Nigeria, Benin, India, Russia and China. The Soviet-German Research Pact, Great Purge, and Molotov-Ribberntrop Pact must be followed, as you obtain a higher national unity, research bonuses on medium tanks, and take Eastern Poland after the Germans invade Poland in 1939. As for the ratio, I'd estimate that 5-10 HTDs is in the realm of having a good enough HP:IC ratio and attack to stay cost-efficient. Awesome guide! OP Soviet Union Guide [1]- HOI4 No Step Back- Focus Tree/ PP Order/ Army Composition. ScumpyDawg 18.9K subscribers 172K views 2 years ago Hello and welcome back to another Hoi4! Support artilleries don't hurt, if you went SF. All trademarks are property of their respective owners in the US and other countries. Contents 1 Geography 2 Events So why not focus on military factories in late 1938, and then use them to add just one company of Medium Armor to every infantry division? This item has been removed from the community because it violates Steam Community & Content Guidelines. This Hearts of Iron IV Soviet guide will help provide you with some essential guidance and tips to help secure world domination under a communist sphere of influence. I will explain what you should do during the Great Purge below. These rules will help your game run smoother and increase your chances onto securing world domination. (Comprehensive Guide) [2019], Lonestar ElixirConf 2017- Elixir Adoption at Scale: A Comprehensive Guide by Ben Marx. Dont forget to research SPA and TD for the T-34. This Hearts of Iron IV Soviet guide will help provide you with some essential guidance and tips to help secure world domination under a communist sphere of influence. HTD may be necessary if your heavy tank enemy knows what they're doing. You can make dedicated anti-infantry tanks with your SPGs but you should be trying to match Germany tank for tank first and worrying about infantry later. TENERIFE - AVOID THIS SHORTCUT AT NIGHT - ACTUAL 230am FOOTAGE AT END! Moreover, here is a list of how you should spend your political power, on advisors and laws etc. But most of time they just seem to be losing manpower and equipment without really getting the xp. Soviet interests on conquering the region began to increase approaching World War II, and its fate would be decided by . HOI4 Soviet Union Guide time. Sorry again for the late reply. Patriarch of All RussiaJoin My Discord Community: https://discord.gg/Y9dXkCeMBhMy Patreon: https://www.patreon.com/efficientstrategygamingFind me on Steam: https://steamcommunity.com/profiles/76561198069212686Paypal Donations: https://www.paypal.com/donate?hosted_button_id=GLAHHX3FNEMEEStreamlabs Donation Page: https://streamlabs.com/efficientstrategygamingBuy Paradox Interactive Games: http://paradoxinteractive.pxf.io/c/1407834/513865/8792Merch Store: https://efficient-strategy-gaming.creator-spring.com Always check the Allies for licenses like for CAS or AA-guns! 2) Border forts work fine in 1941, yes, but hey, instead of each level 5 fort you can build a military factory somewhere in Siberia, right? Amtracs are pretty essential as the Axis for killing the USSR, and for the Allies they're needed for naval invasions (see template 4.2) But primarily defensive nations like the USSR can stick with standard mechanized (and frankly anyone can, you just have to force attack rivers). So, what are you waiting for? Like I say, having artillery in your division templates, air superiority and waiting for the Axis manpower to deplete is the key to success whilst using this strategy. If you will be fighting in strongly contested air, or no air at all, just swap a tank out for two of these and upgrade their gun 2 times so they have 56 air attack each. Well I followed your guide exactly and the achievement didn't fire until I released the Altai thing and gave back the Polish and Romanian territory, Titan, you don't need to release Altai Republic since you don't have border with Sinkiang when you release Kazakh SSR, also if you take Bessarabia before releasing Ukrainian SSR, Bessarabia will go to the Ukrainian SSR, so no problem, Pretty good guide, though you also need to release the Altai Republic since you still share a border with Sinkiang and you also need to return Bessarabia to Romania (or alternatively don't do that focus) and also return the Polish territory you still have back to Poland. Micro the whole time. HOI4 Soviet Union Guide time. Here is my post, can u please help ? Edit: Figured out no-air Soviets are now expire, dead, gone, and invalid. Modding guide for the new decisions & missions system in patch 1.5. People complain that Germany is OP in the current meta and unbeatable late game. However, proper variants can still sometimes right-click heavies, due to the generally poor defensive nature of tanks. This will be later referred. This item has been removed from the community because it violates Steam Community & Content Guidelines. Either way you'll want to gun-upgrade your TDs somewhat, just to have some peace of mind in case they change their templates to be unpiercable. The unorthodox fallback lines idea seems pretty cool and might be a way to funnel the ai into create pockets by letting them break through at points you want them too, like rocks in a river. Yeah, that would be good. Contributor at KeenGamer, often writing guides and news. Here is an example of my day one setup: After you get Concentrated Industry I it should look like this: And after Concentrated Industry II like this: In some games its ok to lend-lease Ethiopia but almost nobody does it nowadays. Just to check are you playing as the Soviet Union? 4) Conquering Benelux as far-right/ far-left Belgium or Netherlands, then fending off the Nazis until the US come to your help. GE sounds great, show us the Kaiserine, and the HRE) Japan was always a bit too much micromanagement for me though, as with all island nations/ US, with all these naval invasions. Here is an example of what is known as the Romanian Death Zone. Every focus Ive completed in this screenshot is needed and justified. Well i tried this tactic of lvl 4 forts all the way to romania border, from there lvl 5 forts towards the coast had 220+ divisions manning the forts and the germans cut through them like butter anyway. In your national focus tree, you should go down the Positive Heroism root as opposed to the Collectivist Propaganda as you get Konstantin Rokossovsky (Armor Genius) and higher research reduction times, making you more advanced by the time you go to war in 1941. Yet Germanys 9inf and 3 arty or 6/2s somehow push even my tanks and their 5/6 med tanks too. Make sure you don't lose your piercing if you go too low! This guide is single-player oriented. I particularly like ideas 1 and 4 and will look into writing these at some point. Transport to have bread and fish rain down onto your men.. also guns. Soviet Union Guide - Defense in Depth Goal of the Guide Show that late game Germany can be dealt with Repeatable strategy that can be used by anyone in single player Win war and peace, get at least 90% of the spoils Display novel defense in depth with lines of retreat based on perpendicular fallback lines, debate utility for multiplayer Then you worsened the issue by going closed economy so you can't get any trade and your construction speed is slower. Firstly, how many divisions have you got? As a result, 3-4 Soviet infantry divisions will hold any border tile just fine without any forts and no matter what Axis throw at them: they will lose organisation several times slower than the Germans. 556. Helf me, Hanz. As for HSPAA and the like, ideally you won't need it as the Allies by the time D-day happens, but if not it's still practical as always. Do I need to mass upgrade my railways and build depots too? Of those factories, only 76 are civs and you have no trade. And, at the beginning of the war, youll be 10 tiles from Berlin, not in Belorussia. The tanks don't fight. ! China's longevity hangs in the balance, locked in a vicious civil war between the Kuomintang and Communists. Just research the second Light Armor in 1936, then start researching 1st Medium Armor in 1937 just before signing the treaty, then youll have your 2 MArmor bonuses from the treaty, and the last one, for T54, from the Great Purge tree. This is a vanilla (1.10.x), multiplayer-oriented guide, but naturally applies to singleplayer as well. Having received more tanks, I came to Berlin like clockwork.